package pingu.interface_graphique;

import org.newdawn.slick.GameContainer;
import org.newdawn.slick.Graphics;
import org.newdawn.slick.SlickException;
import org.newdawn.slick.state.BasicGameState;
import org.newdawn.slick.state.StateBasedGame;

public class MultiJoinState extends BasicGameState {

	private int stateId = 0;
	private GameContainer container;
	
	public MultiJoinState(int stateId) {
		this.stateId = stateId;
	}

	@Override
	public int getID() {
		return stateId;
	}

	@Override
	public void init(GameContainer gc, StateBasedGame sb)
	throws SlickException {
			this.container=gc;
	}

	@Override
	public void render(GameContainer container, StateBasedGame game, Graphics g)
			throws SlickException {
		// TODO Auto-generated method stub
		
	}

	@Override
	public void update(GameContainer container, StateBasedGame game, int delta)
			throws SlickException {
		// TODO Auto-generated method stub
		
	}

}
